InterfacePolyClass Properties

Properties

DisableSplitToMatrix If set to true, polygon operations might be slower. Handle with care! If true, all polygons which are used for polygon operations must have set this property to true Might only make sense for polygons, which are rotated/moved a lot of times before polygonoperations like Union are done, then true might be more performant Default=false
EdgeCount Count of edges in polygon.

See Also