IPolyClassDisableSplitToMatrix Property
If set to true, polygon operations might be slower. Handle with care!
If true, all polygons which are used for polygon operations must have set this property to true
Might only make sense for polygons, which are rotated/moved a lot of times before polygonoperations like Union are done, then true might be more performant
Default=false
Namespace: PCBI.MathUtilsAssembly: PCB-Investigator (in PCB-Investigator.exe) Version: 0
public bool DisableSplitToMatrix { get; set; }
Public Property DisableSplitToMatrix As Boolean
Get
Set
public:
virtual property bool DisableSplitToMatrix {
bool get () sealed;
void set (bool value) sealed;
}
abstract DisableSplitToMatrix : bool with get, set
override DisableSplitToMatrix : bool with get, set
BooleanInterfacePolyClassDisableSplitToMatrix