ElementSorterSort Method
Sort Modelgroups in Farthest to Closest order, to enable transparency
Should be applied whenever the scene is significantly re-oriented
Namespace: PCBI_3D.DataClassesAssembly: PCBI_3Dx (in PCBI_3Dx.dll) Version: 17.0.0.0 (17.0.0.0)
public static void Sort(
Point3D cameraPosition,
CompositeModel3D models
)
Public Shared Sub Sort (
cameraPosition As Point3D,
models As CompositeModel3D
)
public:
static void Sort(
Point3D cameraPosition,
CompositeModel3D^ models
)
static member Sort :
cameraPosition : Point3D *
models : CompositeModel3D -> unit
Parameters
- cameraPosition Point3D
-
The camera Position.
- models CompositeModel3D
-
The models.