public override void MoveAnchor(
PointD world,
int id
)Public Overrides Sub MoveAnchor (
world As PointD,
id As Integer
)public:
virtual void MoveAnchor(
PointD world,
int id
) overrideabstract MoveAnchor :
world : PointD *
id : int -> unit
override MoveAnchor :
world : PointD *
id : int -> unit